Translations:Update and version/2/en
15.1.1
Added Ultra Low ground to eliminate trains and trucks.
- Good for WWI where you are not really roaming the countrside
- reduced infantry
Added Ultra AAA to reduce the gobs of AAA in PWCG missions.
- PWCG puts over 400 AAA units on the map at medium AA levels,so ultra low isn't really a tiny number
- No AAA around bridges
- No AAA around railroad stations
- No AAA on airfield approaches
- reduced AAA on airfields
- slightly reduced AAA on front lines
Added rare plane flight odds config
- Gotha, HP, Arado
- Limits frequency of mission generation for certain rare planes
- Controllable through advanced config: Mission Limits section
Added Adjustment To Pilot Injury config
- Allows incremental downgrade of injuries suffered by player
- Number 0-4. Every number causes injury downgrade from dead-> seriously wounded -> wounded - just ducky
- Controllable through advanced config: Campaign Preferences section
Fixed FC airfield Beugnatre
Fixed escorts for players using check zones
Fixed cold start disabled for coops.
Fixed inability to work with coop pilots (transfer, activate, etc.)
15.1.0
Added Bf109-G6 AS, Spitfire Mk XIVe, Sopwith Snipe and SSW D.IV
Fixed issues around adding a coop user
Fixed briefing issues for coop missions
Fixed zero altitude scramble and strategic intercept missions
Fixed issue that could have neutral targets chosen
The 109 and Spitfire are available to any units that already fly the 109 and Gryphon Spitfire (66th and I forget who else).
The SSW is available for Jasta 12.
The Snipe is available for No 43 Squadron and No 4 Squadron AFC, very late in the war.
15.0.0
For all:
- Missions generate about 10x faster
- Added protection for instances of bad log data
- Reduced infantry by quite a bit
PWCG for FC 2
- FC2 map
- Fronts move in 1918
- Squadrons redeploy based on historical events
Squadron skins with tactical codes for all units.
- Must download ALL FC skin packs.
- Newer skin packs made by me are labeled "FC Squadron"
- Existing skin packs are labeled "FC Skin"
- Both sets contain squadron skins, so you need all of the packs.
14.1.4
Another attempt at sweeping the runway clean.
Improvements to campaign generation
- Validate name to prevent downstream errors
- Must now select a map. Ensures data integrity later in the process
If parked is selected and the map ios Normandy and the campaign is not coop, no runway starts
- Parked starts will not work in Normandy
- I left the option available to coop as they might be able to pull it off with no AI in the flight.
Cleaned up transfer screen. Transfers to transport now work.
Fixed transport missions
- They are now one way.
- Intermediate waypoints are editable
- No parachute drops in England
14.1.3
Fixed error in tactical code config that could cause mission generation to fail.
14.1.2
C47 is flyable in a campaign
Fix something that I fixed in 14.1.1 (fixes failure to generate mission)
14.1.1
Fixed two issues that could cause AARs to fail
Made an attempt at fixing AI flies to enemy base