Campaign

From Installing and Using Pat Wilson Campaign Generator
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Campaign creation


Once the various settings for points 1 and points2 have been made, you can start creating your first campaign.
Aide pwcg v11-11-1-campaign creation.png

Click on the New button then choose the mode: single player or cooperative cooperative mode Choose the squadron side attached to this campaign.

Aide pwcg choose campaign type.png

Then click on "Complete data entry"

You can then enter the campaign parameters by switching from one to the other by clicking on "Next step".

  • Choose a pilot name.
  • His nickname under il2 (Coop user)
  • The map.
  • The campaign start date: it determines the type of mission of the squadron based on historical elements.
  • The role: determined by the type of squadron in the sector on the given date.
  • The grade
  • The squadron.



Aide pwcg v campaign description 1.png

Then, after having clicked one last time on "Next Step", click on "Create Campaign" You arrive on the main campaign management page.
The campaign home page and in particular the list of pilots and the roster are determined by the reference pilot (see point IV Personnel management)

Aide pwcg campaign home page.png

The roster provides information on each pilot (by clicking on his name): medals, flight log, etc...

Creating a mission



This step requires having previously created the participating pilots in the pilot administration module (See Chapter 4,Personnel Management / Administration of coop pilots) by the coop administrator.
Click on mission on the main campaign page, to create a mission.

Aide pwcg mission combat report.png


You arrive in the mission management module: creating missions and retrieving the results, via the Il2 Great Battle logs, of each mission after it has been played.

Aide pwcg mission1.png

This is where you can already select the pilots who should participate in the mission. The pilot created during campaign creation should be included, although at a later stage of mission creation it may be removed.

When all the pilots are selected, click on "Coop Mission" and to cancel "Scrub Mission"

You arrive at the mission briefing:

Aide pwcg briefing.png

By clicking on Next: Map, you arrive on the page allowing to edit the way point. You have the possibility to modify the way points of the different squadrons present, in addition to your own.

By clicking on a way point with the middle mouse button, Simply click on it with the middle mouse button you can remove it.

Aide pwcg wp deplacement.png

After editing the waypoint, you can modify its characteristics:

Aide pwcg wp caracteristiques.png

Then you arrive on the selection page for human or AI pilots for your mission.

The first pilot defined at the top of the page is the one who will be able to command the AIs.

Aide pwcg mission pilots select.png

You can also pre-select the payloads, and propagate them to all pilots, if you want it.

Then by clicking on "Accept Mission" you start the generation of the mission files. Clicking on a pilot's name will remove it from the list of pilots assigned for the flight.

Aide pwcg mission generator.png

The obtained mission files are usually located in C: \ Program Files (x86) \ 1C Game Studios \ IL-2 Sturmovik Great Battles \ data \ Multiplayer \ Cooperative for a cooperative mission.

Aide pwcg mission files situation.png

The * .Mission file (here JV44_02_1945 1945-02-01.mission) must be deleted before launching.
You can then play the mission by launching it from a Dserver or Il2 Great Battle as a single player or co-op mission depending on your initial choice.

Import of data (logs) of the mission performed.


After playing the mission, start the import of the generated data (log) in order to update the campaign.
Go back to PWCG and click on "Combat Report - Combat Report"

Aide pwcg mission combat report.png