Difference between revisions of "Translations:Update and version/2/fr"

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(Replaced content with "14.1.1<br><br> Correction de deux problèmes pouvant entraîner l'échec des rapports de mission.<br> <br>")
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14.1.0<br><br>
+
14.1.1<br><br>
Achèvement des skins d'escadron vierges.<br>
+
Correction de deux problèmes pouvant entraîner l'échec des rapports de mission.<br>
Plus de 600 skins ajoutés<br>
+
<br>
Qu'est-ce qu'un "habillage d'escadron ?". il s'agit d'un skin configuré dans PWCG pour être utilisé comme skin d'escadron générique. C'est donc un blanc avec un marquage d'unité dessus. <br>
 
- Toutes les variantes d'un avion ont été réalisées, donc un P47D22 pour un escadron prendra jusqu'à 8 skins avec des marquages ​​verts, argentés, unis et 3 variantes de marquages ​​normands.<br>
 
- Les avions russes pourraient avoir plusieurs schémas de camouflage au fil du temps et simultanément. Les avions allemands avaient souvent plusieurs schémas de camouflage simultanés.<br>
 
- Pas de skins d'escadron britanniques car ils n'avaient pas de marques d'escadron autres que le code. Les skins vierges existantes sont adéquates.<br>
 
- Les différents schémas de peinture et marquages ​​ajouteront un peu de vie et l'utilisation de codes rendra chaque avion de la mission unique.<br>
 
Changement de la priorité du WP de décollage à faible pour empêcher l'IA non agressive si le WP de décollage est manqué<br>
 
De nombreux ajustements aux événements emblématiques pour s'assurer que les actions prévues sont incluses dans la mission<br>
 
Correction des charges utiles Mosquito non disponibles dans le briefing<br>
 
Charge utile Mosquito fixe en Lb et non en Kg.<br>
 
Correction du mauvais contexte d'image parfois utilisé (journal de bord RAF pour pilote allemand, etc.)<br>
 
Date d'introduction fixe des Tempests au 56e escadron<br>
 
Déplacement de l'introduction du Free French (326th Squadron) en mars 1943<br>
 
Correction de la faute de frappe "Dover Castle"<br>
 
Correction de la faute de frappe de Kingsnorth<br>
 
Changements internes importants, principalement pour la testabilité. <br><br>
 

Revision as of 17:56, 24 November 2022

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Message definition (Update and version)
16.0.1<br><br>
Bugs:<br>
- Added missing profiles and pictures for Li2 and La 5 S38<br>
- Fixed issue with FC new pilot creation for coop campaigns<br><br>
16.0.0<br><br>
FC:<br>
Added western front map with seasons<br>
Expanded FC squadrons available<br>
Rearranged all FC squadron assignments to fit expanded map (and be more accurate)<br><br>
Added RE8<br>
- Strutter and Dorand AR are RE8s.<br><br>
BoS:<br>
- Added Li2<br>
- Added La5 S.38<br>
- Added Spitfire Mx.IXc<br>
- Added IAR as a possible replacement plane<br><br>
Bugs:<br>
- Fixed autumn season for FC map<br>
- Fixed cannot add a pilot to SP campaigns<br>
- Fixed iconic missions from the main screen<br>
- Fixed Squadron Logs<br>
- Fixed static planes damage too high<br><br>
15.1.1<br><br>
Added Ultra Low ground to eliminate trains and trucks.<br>
- Good for WWI where you are not really roaming the countrside<br>
- reduced infantry<br>
Added Ultra AAA to reduce the gobs of AAA  in PWCG missions.<br>
- PWCG puts over 400 AAA units on the map at medium AA levels,so ultra low isn't really a tiny number<br>
- No AAA around bridges<br>
- No AAA around railroad stations<br>
- No AAA on airfield approaches<br>
- reduced AAA on airfields<br>
- slightly reduced AAA on front lines<br>
Added rare plane flight odds config<br>
- Gotha, HP, Arado<br>
- Limits frequency of mission generation for certain rare planes<br>
- Controllable through advanced config: Mission Limits section<br>
Added Adjustment To Pilot Injury config<br>
- Allows incremental downgrade of injuries suffered by player<br>
- Number 0-4.  Every number causes injury downgrade from dead-> seriously wounded -> wounded - just ducky<br>
- Controllable through advanced config: Campaign Preferences section<br>
Fixed FC airfield Beugnatre <br>
Fixed escorts for players using check zones<br>
Fixed cold start disabled for coops.<br>
Fixed inability to work with coop pilots (transfer, activate, etc.)<br><br>
15.1.0<br><br>
Added Bf109-G6 AS, Spitfire Mk XIVe, Sopwith Snipe and SSW D.IV<br>
Fixed issues around adding a coop user<br>
Fixed briefing issues for coop missions<br>
Fixed zero altitude scramble and strategic intercept missions<br>
Fixed issue that could have neutral targets chosen<br>
The 109 and Spitfire are available to any units that already fly the 109 and Gryphon Spitfire (66th and I forget who else).<br>
The SSW is available for Jasta 12. <br>
The Snipe is available for No 43 Squadron and No 4 Squadron AFC, very late in the war. <br><br>
15.0.0 <br><br>
For all:<br>
- Missions generate about 10x faster<br>
- Added protection for instances of bad log data<br>
- Reduced infantry by quite a bit<br><br>
PWCG for FC 2<br>
- FC2 map<br>
- Fronts move in 1918<br>
- Squadrons redeploy based on historical events<br>
Squadron skins with tactical codes for all units.<br>
- Must download ALL FC skin packs.<br>
- Newer skin packs made by me are labeled "FC Squadron"<br>
- Existing skin packs are labeled "FC Skin"<br>
- Both sets contain squadron skins, so you need all of the packs.<br><br>
14.1.4<br><br>
Another attempt at sweeping the runway clean.<br>
Improvements to campaign generation<br>
- Validate name to prevent downstream errors<br>
- Must now select a map.  Ensures data integrity later in the process<br>
If parked is selected and the map ios Normandy and the campaign is not coop, no runway starts<br>
- Parked starts will not work in Normandy<br>
- I left the option available to coop as they might be able to pull it off with no AI in the flight.<br>
Cleaned up transfer screen.  Transfers to transport now work.<br>
Fixed transport missions <br>
- They are now one way.<br>
- Intermediate waypoints are editable<br>
- No parachute drops in England<br><br>
14.1.3<br><br>
Fixed error in tactical code config that could cause mission generation to fail.<br><br>
14.1.2<br><br>
C47 is flyable in a campaign<br>
Fix something that I fixed in 14.1.1 (fixes failure to generate mission) <br><br>
14.1.1<br><br>
Fixed two issues that could cause AARs to fail<br>
Made an attempt at fixing AI flies to enemy base<br><br>
Translation14.1.1<br><br>
Correction de deux problèmes pouvant entraîner l'échec des rapports de mission.<br>
<br>

14.1.1

Correction de deux problèmes pouvant entraîner l'échec des rapports de mission.