Difference between revisions of "Translations:Update and version/2/en"

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(Importing a new version from external source)
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13.10.0<br><br>
+
13.11.0<br><br>
Added Mosquito<br>
+
Add Me410<br>
- No 4 Squadron RAF<br>
+
- III ZG 26 starting in June 1943<br>
Added AR 234<br>
+
Changed victory assignment logic in AAR<br>
- III/KG 76<br>
+
- Better damage records allows me to determine who did the most damage. <br>
- Change payload to add rocket assist<br>
+
- Victory goes by log assignment or by who did the most damage.<br>
Added B-26<br>
+
- Unclaimed player victories are still assigned to flight mates.<br>
- 322nd BG<br>
+
Output AAR results to the error log. Allows players to see what the log files are saying.<br>
- 387th BG<br>
+
- If you are wondering why you did or did not get credit, look at the PWCGErrorLog.txt file<br>
- Anybody currently running an A-20 career with 387th will have to transfer to 410th BG.<br>
+
Another attempt at triggering an Attack MCU to attack all enemy planes<br>
- Alternative is to add an A20 as a personal plane through equipment request.<br>
+
- This time I wait until the first WP is reached on take off.<br>
Moved KG 51 flying Me-262s to jet capable fields.<br>
+
- Worked in a couple of tests<br>
- Longer flights, but at least takeoff should be doable.<br>
+
Move Fokker D8 introduction to August 1918.  Allows player to select as a private plane<br><br>
Made attempt to get fighter flights more aggressive<br>
 
Removed 150 octane as a stock modification<br>
 
- Allied planes on the continent were not flying with 150 octane<br>
 
- You can still select it as an option<br><br>
 

Revision as of 19:57, 9 August 2022

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Message definition (Update and version)
16.0.1<br><br>
Bugs:<br>
- Added missing profiles and pictures for Li2 and La 5 S38<br>
- Fixed issue with FC new pilot creation for coop campaigns<br><br>
16.0.0<br><br>
FC:<br>
Added western front map with seasons<br>
Expanded FC squadrons available<br>
Rearranged all FC squadron assignments to fit expanded map (and be more accurate)<br><br>
Added RE8<br>
- Strutter and Dorand AR are RE8s.<br><br>
BoS:<br>
- Added Li2<br>
- Added La5 S.38<br>
- Added Spitfire Mx.IXc<br>
- Added IAR as a possible replacement plane<br><br>
Bugs:<br>
- Fixed autumn season for FC map<br>
- Fixed cannot add a pilot to SP campaigns<br>
- Fixed iconic missions from the main screen<br>
- Fixed Squadron Logs<br>
- Fixed static planes damage too high<br><br>
15.1.1<br><br>
Added Ultra Low ground to eliminate trains and trucks.<br>
- Good for WWI where you are not really roaming the countrside<br>
- reduced infantry<br>
Added Ultra AAA to reduce the gobs of AAA  in PWCG missions.<br>
- PWCG puts over 400 AAA units on the map at medium AA levels,so ultra low isn't really a tiny number<br>
- No AAA around bridges<br>
- No AAA around railroad stations<br>
- No AAA on airfield approaches<br>
- reduced AAA on airfields<br>
- slightly reduced AAA on front lines<br>
Added rare plane flight odds config<br>
- Gotha, HP, Arado<br>
- Limits frequency of mission generation for certain rare planes<br>
- Controllable through advanced config: Mission Limits section<br>
Added Adjustment To Pilot Injury config<br>
- Allows incremental downgrade of injuries suffered by player<br>
- Number 0-4.  Every number causes injury downgrade from dead-> seriously wounded -> wounded - just ducky<br>
- Controllable through advanced config: Campaign Preferences section<br>
Fixed FC airfield Beugnatre <br>
Fixed escorts for players using check zones<br>
Fixed cold start disabled for coops.<br>
Fixed inability to work with coop pilots (transfer, activate, etc.)<br><br>
15.1.0<br><br>
Added Bf109-G6 AS, Spitfire Mk XIVe, Sopwith Snipe and SSW D.IV<br>
Fixed issues around adding a coop user<br>
Fixed briefing issues for coop missions<br>
Fixed zero altitude scramble and strategic intercept missions<br>
Fixed issue that could have neutral targets chosen<br>
The 109 and Spitfire are available to any units that already fly the 109 and Gryphon Spitfire (66th and I forget who else).<br>
The SSW is available for Jasta 12. <br>
The Snipe is available for No 43 Squadron and No 4 Squadron AFC, very late in the war. <br><br>
15.0.0 <br><br>
For all:<br>
- Missions generate about 10x faster<br>
- Added protection for instances of bad log data<br>
- Reduced infantry by quite a bit<br><br>
PWCG for FC 2<br>
- FC2 map<br>
- Fronts move in 1918<br>
- Squadrons redeploy based on historical events<br>
Squadron skins with tactical codes for all units.<br>
- Must download ALL FC skin packs.<br>
- Newer skin packs made by me are labeled "FC Squadron"<br>
- Existing skin packs are labeled "FC Skin"<br>
- Both sets contain squadron skins, so you need all of the packs.<br><br>
14.1.4<br><br>
Another attempt at sweeping the runway clean.<br>
Improvements to campaign generation<br>
- Validate name to prevent downstream errors<br>
- Must now select a map.  Ensures data integrity later in the process<br>
If parked is selected and the map ios Normandy and the campaign is not coop, no runway starts<br>
- Parked starts will not work in Normandy<br>
- I left the option available to coop as they might be able to pull it off with no AI in the flight.<br>
Cleaned up transfer screen.  Transfers to transport now work.<br>
Fixed transport missions <br>
- They are now one way.<br>
- Intermediate waypoints are editable<br>
- No parachute drops in England<br><br>
14.1.3<br><br>
Fixed error in tactical code config that could cause mission generation to fail.<br><br>
14.1.2<br><br>
C47 is flyable in a campaign<br>
Fix something that I fixed in 14.1.1 (fixes failure to generate mission) <br><br>
14.1.1<br><br>
Fixed two issues that could cause AARs to fail<br>
Made an attempt at fixing AI flies to enemy base<br><br>
Translation13.11.0<br><br>
Add Me410<br>
- III ZG 26 starting in June 1943<br>
Changed victory assignment logic in AAR<br>
- Better damage records allows me to determine who did the most damage. <br>
- Victory goes by log assignment or by who did the most damage.<br>
- Unclaimed player victories are still assigned to flight mates.<br>
Output AAR results to the error log.  Allows players to see what the log files are saying.<br>
- If you are wondering why you did or did not get credit, look at the PWCGErrorLog.txt file<br>
Another attempt at triggering an Attack MCU to attack all enemy planes<br>
- This time I wait until the first WP is reached on take off.<br>
- Worked in a couple of tests<br>
Move Fokker D8 introduction to August 1918.  Allows player to select as a private plane<br><br>

13.11.0

Add Me410
- III ZG 26 starting in June 1943
Changed victory assignment logic in AAR
- Better damage records allows me to determine who did the most damage.
- Victory goes by log assignment or by who did the most damage.
- Unclaimed player victories are still assigned to flight mates.
Output AAR results to the error log. Allows players to see what the log files are saying.
- If you are wondering why you did or did not get credit, look at the PWCGErrorLog.txt file
Another attempt at triggering an Attack MCU to attack all enemy planes
- This time I wait until the first WP is reached on take off.
- Worked in a couple of tests
Move Fokker D8 introduction to August 1918. Allows player to select as a private plane