Difference between revisions of "Advanced Config"
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[[File:aide_pwcg_advanced_config_list.PNG|1200px]]<br> | [[File:aide_pwcg_advanced_config_list.PNG|1200px]]<br> | ||
<br> | <br> | ||
− | ==Campaign Preferences== | + | ==Campaign Preferences== <!--T:1--> |
+ | <!--T:2--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_campaign_pref.PNG|1100px]]<br> | [[File:aide_pwcg_advanced_config_campaign_pref.PNG|1100px]]<br> | ||
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<br> | <br> | ||
− | ==Flight== | + | ==Flight== <!--T:3--> |
+ | <!--T:4--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_flight.PNG|1100px]] | [[File:aide_pwcg_advanced_config_flight.PNG|1100px]] | ||
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<br> | <br> | ||
− | ==Mission AI== | + | ==Mission AI== <!--T:5--> |
+ | <!--T:6--> | ||
<br> | <br> | ||
From 0 to 4: allows you to set the level of the AI.<br> | From 0 to 4: allows you to set the level of the AI.<br> | ||
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<br> | <br> | ||
− | ==Mission ground Objects== | + | ==Mission ground Objects== <!--T:7--> |
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_mission_ground_object.PNG|1100px]]<br> | [[File:aide_pwcg_advanced_config_mission_ground_object.PNG|1100px]]<br> | ||
<br> | <br> | ||
− | ==Fighter Mission types== | + | ==Fighter Mission types== <!--T:8--> |
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_fighter_mission_types.PNG|1100px]] | [[File:aide_pwcg_advanced_config_fighter_mission_types.PNG|1100px]] | ||
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<br> | <br> | ||
− | ==Bomber Mission types== | + | ==Bomber Mission types== <!--T:9--> |
+ | <!--T:10--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_bombers_mission_types.PNG|1100px]] | [[File:aide_pwcg_advanced_config_bombers_mission_types.PNG|1100px]] | ||
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<br> | <br> | ||
− | ==Recon Mission types== | + | ==Recon Mission types== <!--T:11--> |
+ | <!--T:12--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_recon_mission_types.PNG|1100px]] | [[File:aide_pwcg_advanced_config_recon_mission_types.PNG|1100px]] | ||
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<br> | <br> | ||
− | ==Transport Mission types== | + | ==Transport Mission types== <!--T:13--> |
+ | <!--T:14--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_transport_mission_types.PNG|1100px]] | [[File:aide_pwcg_advanced_config_transport_mission_types.PNG|1100px]] | ||
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<br> | <br> | ||
− | ==Target Types== | + | ==Target Types== <!--T:15--> |
+ | <!--T:16--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_target_types.pnG|1100px]] | [[File:aide_pwcg_advanced_config_target_types.pnG|1100px]] | ||
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<br> | <br> | ||
− | ==Aircraft Numbers== | + | ==Aircraft Numbers== <!--T:17--> |
+ | <!--T:18--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_aircraft_nombre.PNG|1100px]] | [[File:aide_pwcg_advanced_config_aircraft_nombre.PNG|1100px]] | ||
− | ==Mission Limits== | + | ==Mission Limits== <!--T:19--> |
+ | <!--T:20--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_mission_limits.PNG|1100px]]<br> | [[File:aide_pwcg_advanced_config_mission_limits.PNG|1100px]]<br> | ||
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Start type: defines the departure of planes: 0 for ready to take off, engine running, 1 departure in the air, 2 parked, engine stopped.<br><br> | Start type: defines the departure of planes: 0 for ready to take off, engine running, 1 departure in the air, 2 parked, engine stopped.<br><br> | ||
+ | <!--T:21--> | ||
* For management the escorts :<br> | * For management the escorts :<br> | ||
Escorts will always be limited due to game performance issues. If you want to be sure you have an escort:<br> | Escorts will always be limited due to game performance issues. If you want to be sure you have an escort:<br> | ||
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<br> | <br> | ||
− | ==Weather== | + | ==Weather== <!--T:22--> |
+ | <!--T:23--> | ||
<br> | <br> | ||
[[File:aide_pwcg_advanced_config_weather.PNG|1100px]]<br> | [[File:aide_pwcg_advanced_config_weather.PNG|1100px]]<br> | ||
<br> | <br> | ||
</translate> | </translate> |
Revision as of 19:55, 21 March 2021
The second choice of the "configuration" menu.
12 parameter categories are configurable
Campaign Preferences
There is a cheat code that lets you see the other side's flights in the briefing :
<Campaign>->Configuration->Advanced Configuration->Campaign Preferences->Show all flights in briefing = 1
Flight
Mission AI
From 0 to 4: allows you to set the level of the AI.
Mission ground Objects
Fighter Mission types
Bomber Mission types
Recon Mission types
Transport Mission types
Target Types
Aircraft Numbers
Mission Limits
Start type: defines the departure of planes: 0 for ready to take off, engine running, 1 departure in the air, 2 parked, engine stopped.
- For management the escorts :
Escorts will always be limited due to game performance issues. If you want to be sure you have an escort:
Configuration -> Advanced Config -> Mission Limits -> Max virtual escorts
Configuration -> Advanced Config -> Mission Limits -> Odds (%) <flight type> mission is escorted: from 0 to 100 (100 → always escorted)
If you want more hunters besides escorts:
Configuration -> Advanced Config -> Mission Limits -> Max fighter flight of each camp.
Increasing the maximum number of flights will not increase the number of escorts.
- To reduce the search area for enemies:
If you want a greater chance of contact during flight, reduce the size of the "box" to about 50 km, or less if you still don't get contact.
The box is where the action is centralized. Be sure to keep the “enemy / player distance” halfway the size of the mission box.
Setting :
Max Squadron Search radius was initially 200,000
Distance from enemy / player set to 50% of Max Squadron Search radius or 25000