Difference between revisions of "Translations:Update and version/2/en"

From Installing and Using Pat Wilson Campaign Generator
Jump to navigation Jump to search
(Importing a new version from external source)
(Importing a new version from external source)
 
(22 intermediate revisions by the same user not shown)
Line 1: Line 1:
12.3.1<br>
+
16.0.1<br><br>
Enhanced iconic missions to allow the player to crew any appropriate TC vehicle.<br>
+
Bugs:<br>
Extended ground unit spawn distance from 5km to 15km/8kmfor BoS/FC<br><br>
+
- Added missing profiles and pictures for Li2 and La 5 S38<br>
12.3.0<br>
+
- Fixed issue with FC new pilot creation for coop campaigns<br><br>
Iconic missions for AAA trucks<br>
+
16.0.0<br><br>
- From PWCG main screen go to iconic missions<br>
+
FC:<br>
- Choose an AAA truck<br>
+
Added western front map with seasons<br>
- PWCG generates a mission in an AAA truck.<br>
+
Expanded FC squadrons available<br>
Added capability to create iconic missions for AA trucks<br>
+
Rearranged all FC squadron assignments to fit expanded map (and be more accurate)<br><br>
Reduced probability of planes prematurely jettisoning munitions<br>
+
Added RE8<br>
Fixed typo <br><br>
+
- Strutter and Dorand AR are RE8s.<br><br>
12.2.5<br>
+
BoS:<br>
Tank and Train Busters: tanks and trains now considered separate victory categories<br>
+
- Added Li2<br>
- Tank and train victories weigh more heavily into medals and promotions<br>
+
- Added La5 S.38<br>
- Tank and train victories have separate counts on the first page of the pilots journal<br>
+
- Added Spitfire Mx.IXc<br>
- Tank and train victories have their own detailed section in the pilots journal<br>
+
- Added IAR as a possible replacement plane<br><br>
Added columns for tank, train, and ground to chalkboard
+
Bugs:<br>
Added summary to Squadron Log<br>
+
- Fixed autumn season for FC map<br>
- How many pilots lost<br>
+
- Fixed cannot add a pilot to SP campaigns<br>
- How many air, tank, train, and ground victories<br>
+
- Fixed iconic missions from the main screen<br>
Expanded summary to Pilot Log<br>
+
- Fixed Squadron Logs<br>
- Air and ground victories scored in aircraft type<br>
+
- Fixed static planes damage too high<br><br>
- Number of Air and Tank victories summarized by vehicle types<br>
+
15.1.1<br><br>
Add skin configurations for Spitfire XIV<br>
+
Added Ultra Low ground to eliminate trains and trucks.<br>
Added skin pack from 41 Squadron Riksen for '''Spitfire XIV in PWCG Skin Pack 16'''<br>
+
- Good for WWI where you are not really roaming the countrside<br>
- Available for download on PWCG Site<br>
+
- reduced infantry<br>
Fix 41 Squadron withdrawal erroneous date for Spitfire MK XIV<br>
+
Added Ultra AAA to reduce the gobs of AAA  in PWCG missions.<br>
Fix 66 Squadron withdrawal erroneous date for Spitfire MK XIV <br><br>
+
- PWCG puts over 400 AAA units on the map at medium AA levels,so ultra low isn't really a tiny number<br>
12.2.4<br>
+
- No AAA around bridges<br>
Added Typhoon<br>
+
- No AAA around railroad stations<br>
Added Fokker D8<br>
+
- No AAA on airfield approaches<br>
Added 41 Squadron flying Spitfire Mk XIV<br>
+
- reduced AAA on airfields<br>
Reverted 349 Squadron to Spitfire Mk IX<br>
+
- slightly reduced AAA on front lines<br>
Changed 193 squadron to Typhoon with a focus on ground attack<br>
+
Added rare plane flight odds config<br>
Added 15 new vehicles and guns<br>
+
- Gotha, HP, Arado<br>
Made battles context aware to be manned with British or American units<br>
+
- Limits frequency of mission generation for certain rare planes<br>
Fixed missing airfield structures<br><br>
+
- Controllable through advanced config: Mission Limits section<br>
12.2.3<br>
+
Added Adjustment To Pilot Injury config<br>
Added squadron level target preferences. <br>
+
- Allows incremental downgrade of injuries suffered by player<br>
- Allows squadrons to be directed towards specific target types<br>
+
- Number 0-4.  Every number causes injury downgrade from dead-> seriously wounded -> wounded - just ducky<br>
- Target preference for P-47 units some is trains<br>
+
- Controllable through advanced config: Campaign Preferences section<br>
- Added shipping target preference to 45th Bomber regiment (A20)<br>
+
Fixed FC airfield Beugnatre <br>
Made several P-47 squadrons prefer ground attack<br>
+
Fixed escorts for players using check zones<br>
Moved units closer to the front on Kuban map April 1943<br>
+
Fixed cold start disabled for coops.<br>
Fixed case where battle was not being generated when it was required<br>
+
Fixed inability to work with coop pilots (transfer, activate, etc.)<br><br>
Fixed case where Ai scramble missions could have a zero altitude waypoint<br>
+
15.1.0<br><br>
<br>
+
Added Bf109-G6 AS, Spitfire Mk XIVe, Sopwith Snipe and SSW D.IV<br>
12.2.2<br>
+
Fixed issues around adding a coop user<br>
Improved performance of the waypoint editor screen<br>
+
Fixed briefing issues for coop missions<br>
Improved (slightly) performance of the map screens<br>
+
Fixed zero altitude scramble and strategic intercept missions<br>
Press new button edit waypoint details to edit<br>
+
Fixed issue that could have neutral targets chosen<br>
Fixed error that cause incorrect intercept waypoint altitudes<br><br>
+
The 109 and Spitfire are available to any units that already fly the 109 and Gryphon Spitfire (66th and I forget who else).<br>
PWCG 12.2.1<br>
+
The SSW is available for Jasta 12. <br>
Limited assignment of entities to structures in target zones (performance). <br>
+
The Snipe is available for No 43 Squadron and No 4 Squadron AFC, very late in the war. <br><br>
Fixed error that could cause missions to fail to generate<br>
+
15.0.0 <br><br>
<br>
+
For all:<br>
PWCG 12.2.0<br>
+
- Missions generate about 10x faster<br>
Make planes exit attacks more quickly<br>
+
- Added protection for instances of bad log data<br>
- When one or two planes goes bingo bombs the rest will jettison remaining ordnance and exit after 30 seconds.
+
- Reduced infantry by quite a bit<br><br>
Rewrite of strategic intercept<br>
+
PWCG for FC 2<br>
- Use more realistic targets.<br>
+
- FC2 map<br>
- Multiple enemy flights based on air density config<br>
+
- Fronts move in 1918<br>
- Enemy flights are escorted<br>
+
- Squadrons redeploy based on historical events<br>
- Improved spotter position<br>
+
Squadron skins with tactical codes for all units.<br>
Included more airfield and city blocks as targets to make airfield and city attacks more likely to trigger.<br>
+
- Must download ALL FC skin packs.<br>
Expanded structure inclusion box to encompass the flight path of all human players.<br>
+
- Newer skin packs made by me are labeled "FC Squadron"<br>
Allowed possibility to escort bombers or ground attack<br>
+
- Existing skin packs are labeled "FC Skin"<br>
Added enemy scrambles to escort missions when the escorted flight is attacking an airfield<br>
+
- Both sets contain squadron skins, so you need all of the packs.<br><br>
Fixed incorrect (low) altitude of ingress waypoint on strategic intercept and transport missions<br>
+
14.1.4<br><br>
Fixed spelling of opportunity in mission briefing<br>
+
Another attempt at sweeping the runway clean.<br>
FIxed missing plane codes.<br>
+
Improvements to campaign generation<br>
Fixed Me262s could not take off from airfield (moved to different field)<br><br>
+
- Validate name to prevent downstream errors<br>
PWCG 12.1.2<br>
+
- Must now select a map.  Ensures data integrity later in the process<br>
Got plane markings working for 354th<br>
+
If parked is selected and the map ios Normandy and the campaign is not coop, no runway starts<br>
- Will work for other units too but they need blank skins<br>
+
- Parked starts will not work in Normandy<br>
Fixed null pointer scenario in markings manager<br>
+
- I left the option available to coop as they might be able to pull it off with no AI in the flight.<br>
Fixed error that would cause AI squadrons not to upgrade to better planes (thanks for the code review bgreman).<br>
+
Cleaned up transfer screen. Transfers to transport now work.<br>
Fixed error: glass head rest on the 109 should not be a stock modification as doing so prevents other head rest options.<br><br>
+
Fixed transport missions <br>
PWCG 12.1.1<br>
+
- They are now one way.<br>
Fixed packaging error that left out iconic single mission configs<br><br>
+
- Intermediate waypoints are editable<br>
PWCG 12.1.0<br>
+
- No parachute drops in England<br><br>
Iconic mission from the main screen<br>
+
14.1.3<br><br>
- Generate an iconic mission without the campaign.<br>
+
Fixed error in tactical code config that could cause mission generation to fail.<br><br>
- Good way to kick off one of these scenarios if you just feel like playing one
+
14.1.2<br><br>
Use auto generated unit codes<br>
+
C47 is flyable in a campaign<br>
- From Murleen<br>
+
Fix something that I fixed in 14.1.1 (fixes failure to generate mission) <br><br>
- Makes use of the new unit code decal feature<br>
+
14.1.1<br><br>
- Only available on the P51 for now<br>
+
Fixed two issues that could cause AARs to fail<br>
Added several missing modifications for WWI planes<br>
+
Made an attempt at fixing AI flies to enemy base<br><br>
Standard Modifications<br>
 
- Makes the most common modifications standard.<br>
 
- Things like a mirror in WWII or optional instruments in WWI<br>
 
- Alleviates situation where there are more modifications than the screen can handle (Pfalz has 9!)<br>
 
Fixed situation that would prevent airfield AAA from spawning.<br>
 
Fixed incorrect ground attack payload for Spitfire Mk XIV <br><br>
 
PWCG 12.1.1<br>
 
Fixed packaging error that left out iconic single mission configs<br>
 

Latest revision as of 14:02, 19 July 2024

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Update and version)
16.0.1<br><br>
Bugs:<br>
- Added missing profiles and pictures for Li2 and La 5 S38<br>
- Fixed issue with FC new pilot creation for coop campaigns<br><br>
16.0.0<br><br>
FC:<br>
Added western front map with seasons<br>
Expanded FC squadrons available<br>
Rearranged all FC squadron assignments to fit expanded map (and be more accurate)<br><br>
Added RE8<br>
- Strutter and Dorand AR are RE8s.<br><br>
BoS:<br>
- Added Li2<br>
- Added La5 S.38<br>
- Added Spitfire Mx.IXc<br>
- Added IAR as a possible replacement plane<br><br>
Bugs:<br>
- Fixed autumn season for FC map<br>
- Fixed cannot add a pilot to SP campaigns<br>
- Fixed iconic missions from the main screen<br>
- Fixed Squadron Logs<br>
- Fixed static planes damage too high<br><br>
15.1.1<br><br>
Added Ultra Low ground to eliminate trains and trucks.<br>
- Good for WWI where you are not really roaming the countrside<br>
- reduced infantry<br>
Added Ultra AAA to reduce the gobs of AAA  in PWCG missions.<br>
- PWCG puts over 400 AAA units on the map at medium AA levels,so ultra low isn't really a tiny number<br>
- No AAA around bridges<br>
- No AAA around railroad stations<br>
- No AAA on airfield approaches<br>
- reduced AAA on airfields<br>
- slightly reduced AAA on front lines<br>
Added rare plane flight odds config<br>
- Gotha, HP, Arado<br>
- Limits frequency of mission generation for certain rare planes<br>
- Controllable through advanced config: Mission Limits section<br>
Added Adjustment To Pilot Injury config<br>
- Allows incremental downgrade of injuries suffered by player<br>
- Number 0-4.  Every number causes injury downgrade from dead-> seriously wounded -> wounded - just ducky<br>
- Controllable through advanced config: Campaign Preferences section<br>
Fixed FC airfield Beugnatre <br>
Fixed escorts for players using check zones<br>
Fixed cold start disabled for coops.<br>
Fixed inability to work with coop pilots (transfer, activate, etc.)<br><br>
15.1.0<br><br>
Added Bf109-G6 AS, Spitfire Mk XIVe, Sopwith Snipe and SSW D.IV<br>
Fixed issues around adding a coop user<br>
Fixed briefing issues for coop missions<br>
Fixed zero altitude scramble and strategic intercept missions<br>
Fixed issue that could have neutral targets chosen<br>
The 109 and Spitfire are available to any units that already fly the 109 and Gryphon Spitfire (66th and I forget who else).<br>
The SSW is available for Jasta 12. <br>
The Snipe is available for No 43 Squadron and No 4 Squadron AFC, very late in the war. <br><br>
15.0.0 <br><br>
For all:<br>
- Missions generate about 10x faster<br>
- Added protection for instances of bad log data<br>
- Reduced infantry by quite a bit<br><br>
PWCG for FC 2<br>
- FC2 map<br>
- Fronts move in 1918<br>
- Squadrons redeploy based on historical events<br>
Squadron skins with tactical codes for all units.<br>
- Must download ALL FC skin packs.<br>
- Newer skin packs made by me are labeled "FC Squadron"<br>
- Existing skin packs are labeled "FC Skin"<br>
- Both sets contain squadron skins, so you need all of the packs.<br><br>
14.1.4<br><br>
Another attempt at sweeping the runway clean.<br>
Improvements to campaign generation<br>
- Validate name to prevent downstream errors<br>
- Must now select a map.  Ensures data integrity later in the process<br>
If parked is selected and the map ios Normandy and the campaign is not coop, no runway starts<br>
- Parked starts will not work in Normandy<br>
- I left the option available to coop as they might be able to pull it off with no AI in the flight.<br>
Cleaned up transfer screen.  Transfers to transport now work.<br>
Fixed transport missions <br>
- They are now one way.<br>
- Intermediate waypoints are editable<br>
- No parachute drops in England<br><br>
14.1.3<br><br>
Fixed error in tactical code config that could cause mission generation to fail.<br><br>
14.1.2<br><br>
C47 is flyable in a campaign<br>
Fix something that I fixed in 14.1.1 (fixes failure to generate mission) <br><br>
14.1.1<br><br>
Fixed two issues that could cause AARs to fail<br>
Made an attempt at fixing AI flies to enemy base<br><br>
Translation16.0.1<br><br>
Bugs:<br>
- Added missing profiles and pictures for Li2 and La 5 S38<br>
- Fixed issue with FC new pilot creation for coop campaigns<br><br>
16.0.0<br><br>
FC:<br>
Added western front map with seasons<br>
Expanded FC squadrons available<br>
Rearranged all FC squadron assignments to fit expanded map (and be more accurate)<br><br>
Added RE8<br>
- Strutter and Dorand AR are RE8s.<br><br>
BoS:<br>
- Added Li2<br>
- Added La5 S.38<br>
- Added Spitfire Mx.IXc<br>
- Added IAR as a possible replacement plane<br><br>
Bugs:<br>
- Fixed autumn season for FC map<br>
- Fixed cannot add a pilot to SP campaigns<br>
- Fixed iconic missions from the main screen<br>
- Fixed Squadron Logs<br>
- Fixed static planes damage too high<br><br>
15.1.1<br><br>
Added Ultra Low ground to eliminate trains and trucks.<br>
- Good for WWI where you are not really roaming the countrside<br>
- reduced infantry<br>
Added Ultra AAA to reduce the gobs of AAA  in PWCG missions.<br>
- PWCG puts over 400 AAA units on the map at medium AA levels,so ultra low isn't really a tiny number<br>
- No AAA around bridges<br>
- No AAA around railroad stations<br>
- No AAA on airfield approaches<br>
- reduced AAA on airfields<br>
- slightly reduced AAA on front lines<br>
Added rare plane flight odds config<br>
- Gotha, HP, Arado<br>
- Limits frequency of mission generation for certain rare planes<br>
- Controllable through advanced config: Mission Limits section<br>
Added Adjustment To Pilot Injury config<br>
- Allows incremental downgrade of injuries suffered by player<br>
- Number 0-4.  Every number causes injury downgrade from dead-> seriously wounded -> wounded - just ducky<br>
- Controllable through advanced config: Campaign Preferences section<br>
Fixed FC airfield Beugnatre <br>
Fixed escorts for players using check zones<br>
Fixed cold start disabled for coops.<br>
Fixed inability to work with coop pilots (transfer, activate, etc.)<br><br>
15.1.0<br><br>
Added Bf109-G6 AS, Spitfire Mk XIVe, Sopwith Snipe and SSW D.IV<br>
Fixed issues around adding a coop user<br>
Fixed briefing issues for coop missions<br>
Fixed zero altitude scramble and strategic intercept missions<br>
Fixed issue that could have neutral targets chosen<br>
The 109 and Spitfire are available to any units that already fly the 109 and Gryphon Spitfire (66th and I forget who else).<br>
The SSW is available for Jasta 12. <br>
The Snipe is available for No 43 Squadron and No 4 Squadron AFC, very late in the war. <br><br>
15.0.0 <br><br>
For all:<br>
- Missions generate about 10x faster<br>
- Added protection for instances of bad log data<br>
- Reduced infantry by quite a bit<br><br>
PWCG for FC 2<br>
- FC2 map<br>
- Fronts move in 1918<br>
- Squadrons redeploy based on historical events<br>
Squadron skins with tactical codes for all units.<br>
- Must download ALL FC skin packs.<br>
- Newer skin packs made by me are labeled "FC Squadron"<br>
- Existing skin packs are labeled "FC Skin"<br>
- Both sets contain squadron skins, so you need all of the packs.<br><br>
14.1.4<br><br>
Another attempt at sweeping the runway clean.<br>
Improvements to campaign generation<br>
- Validate name to prevent downstream errors<br>
- Must now select a map.  Ensures data integrity later in the process<br>
If parked is selected and the map ios Normandy and the campaign is not coop, no runway starts<br>
- Parked starts will not work in Normandy<br>
- I left the option available to coop as they might be able to pull it off with no AI in the flight.<br>
Cleaned up transfer screen.  Transfers to transport now work.<br>
Fixed transport missions <br>
- They are now one way.<br>
- Intermediate waypoints are editable<br>
- No parachute drops in England<br><br>
14.1.3<br><br>
Fixed error in tactical code config that could cause mission generation to fail.<br><br>
14.1.2<br><br>
C47 is flyable in a campaign<br>
Fix something that I fixed in 14.1.1 (fixes failure to generate mission) <br><br>
14.1.1<br><br>
Fixed two issues that could cause AARs to fail<br>
Made an attempt at fixing AI flies to enemy base<br><br>

16.0.1

Bugs:
- Added missing profiles and pictures for Li2 and La 5 S38
- Fixed issue with FC new pilot creation for coop campaigns

16.0.0

FC:
Added western front map with seasons
Expanded FC squadrons available
Rearranged all FC squadron assignments to fit expanded map (and be more accurate)

Added RE8
- Strutter and Dorand AR are RE8s.

BoS:
- Added Li2
- Added La5 S.38
- Added Spitfire Mx.IXc
- Added IAR as a possible replacement plane

Bugs:
- Fixed autumn season for FC map
- Fixed cannot add a pilot to SP campaigns
- Fixed iconic missions from the main screen
- Fixed Squadron Logs
- Fixed static planes damage too high

15.1.1

Added Ultra Low ground to eliminate trains and trucks.
- Good for WWI where you are not really roaming the countrside
- reduced infantry
Added Ultra AAA to reduce the gobs of AAA in PWCG missions.
- PWCG puts over 400 AAA units on the map at medium AA levels,so ultra low isn't really a tiny number
- No AAA around bridges
- No AAA around railroad stations
- No AAA on airfield approaches
- reduced AAA on airfields
- slightly reduced AAA on front lines
Added rare plane flight odds config
- Gotha, HP, Arado
- Limits frequency of mission generation for certain rare planes
- Controllable through advanced config: Mission Limits section
Added Adjustment To Pilot Injury config
- Allows incremental downgrade of injuries suffered by player
- Number 0-4. Every number causes injury downgrade from dead-> seriously wounded -> wounded - just ducky
- Controllable through advanced config: Campaign Preferences section
Fixed FC airfield Beugnatre
Fixed escorts for players using check zones
Fixed cold start disabled for coops.
Fixed inability to work with coop pilots (transfer, activate, etc.)

15.1.0

Added Bf109-G6 AS, Spitfire Mk XIVe, Sopwith Snipe and SSW D.IV
Fixed issues around adding a coop user
Fixed briefing issues for coop missions
Fixed zero altitude scramble and strategic intercept missions
Fixed issue that could have neutral targets chosen
The 109 and Spitfire are available to any units that already fly the 109 and Gryphon Spitfire (66th and I forget who else).
The SSW is available for Jasta 12.
The Snipe is available for No 43 Squadron and No 4 Squadron AFC, very late in the war.

15.0.0

For all:
- Missions generate about 10x faster
- Added protection for instances of bad log data
- Reduced infantry by quite a bit

PWCG for FC 2
- FC2 map
- Fronts move in 1918
- Squadrons redeploy based on historical events
Squadron skins with tactical codes for all units.
- Must download ALL FC skin packs.
- Newer skin packs made by me are labeled "FC Squadron"
- Existing skin packs are labeled "FC Skin"
- Both sets contain squadron skins, so you need all of the packs.

14.1.4

Another attempt at sweeping the runway clean.
Improvements to campaign generation
- Validate name to prevent downstream errors
- Must now select a map. Ensures data integrity later in the process
If parked is selected and the map ios Normandy and the campaign is not coop, no runway starts
- Parked starts will not work in Normandy
- I left the option available to coop as they might be able to pull it off with no AI in the flight.
Cleaned up transfer screen. Transfers to transport now work.
Fixed transport missions
- They are now one way.
- Intermediate waypoints are editable
- No parachute drops in England

14.1.3

Fixed error in tactical code config that could cause mission generation to fail.

14.1.2

C47 is flyable in a campaign
Fix something that I fixed in 14.1.1 (fixes failure to generate mission)

14.1.1

Fixed two issues that could cause AARs to fail
Made an attempt at fixing AI flies to enemy base